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GAME TYPES ​

The game type determines who may throw in cards and whether an attack can be transferred.

Filtering lobby tables by game type

Lobby filters help you find the required game type; selected parameters are highlighted in blue.

Neighbours ​

Only players sitting next to the defender may throw in cards. This is a calmer and more predictable version of throw-in Durak.

All ​

Every active player except the defender may throw in cards. Players act in turn, so a larger table puts more pressure on the defender.

Transfer ​

Before the first card has been beaten, the defender may play a card of the same rank and transfer the entire attack to the next player. A transfer is allowed only when the new defender has enough cards.

A transfer table may separately allow every player to throw in cards when that setting is available during table creation.

Automatic selection ​

The Random setting asks the system to choose one of the available game types when the table is created. The chosen type is shown in the lobby.