GLOSSARY
Discard pile — cards from a successfully completed round that no longer participate in the match.
Bot — an automated opponent for a one-on-one match.
Bank — the sum of all stakes at a table with a buy-in, before commission and payouts.
Payout weight — a coefficient that determines a player's share of the post-commission bank.
Payout — the total amount credited after a match; the contributed stake is already included.
Durak — the last player still holding cards after the deck is exhausted.
Defender — the player who must beat the current attack or take the cards.
Card rank — a card's value: two, six, jack, ace, and so on.
Trump — the suit that beats cards of every other suit.
Table code — a six-character alphanumeric code used to find an exact game in the lobby.
Commission — the part of the bank retained by the platform before payouts are distributed.
Lobby — the list of tables waiting for players.
Transfer — passing the attack to the next player by playing a card of the same rank.
Pass — declining to throw in another card during the current round.
Round — one attack and defense sequence, ending when the cards are discarded or taken by the defender.
Buy-in (stake) — the number of chips contributed to join a table with a buy-in.
Forfeit — ending the entire match early with a loss for the forfeiting player.
Table — a room with a selected deck, player count, and rules.
DURAK chips — an internal, non-transferable game unit.
Technical defeat — a defeat recorded when a player does not return to an active match within 30 seconds.
Fair — a mode in which the server accepts only normally legal moves.