Skip to content

GLOSSARY ​

Discard pile — cards from a successfully completed round that no longer participate in the match.

Bot — an automated opponent for a one-on-one match.

Bank — the sum of all stakes at a table with a buy-in, before commission and payouts.

Payout weight — a coefficient that determines a player's share of the post-commission bank.

Payout — the total amount credited after a match; the contributed stake is already included.

Durak — the last player still holding cards after the deck is exhausted.

Defender — the player who must beat the current attack or take the cards.

Card rank — a card's value: two, six, jack, ace, and so on.

Trump — the suit that beats cards of every other suit.

Table code — a six-character alphanumeric code used to find an exact game in the lobby.

Commission — the part of the bank retained by the platform before payouts are distributed.

Lobby — the list of tables waiting for players.

Transfer — passing the attack to the next player by playing a card of the same rank.

Pass — declining to throw in another card during the current round.

Round — one attack and defense sequence, ending when the cards are discarded or taken by the defender.

Buy-in (stake) — the number of chips contributed to join a table with a buy-in.

Forfeit — ending the entire match early with a loss for the forfeiting player.

Table — a room with a selected deck, player count, and rules.

DURAK chips — an internal, non-transferable game unit.

Technical defeat — a defeat recorded when a player does not return to an active match within 30 seconds.

Fair — a mode in which the server accepts only normally legal moves.